12/16/2023 0 Comments Download EZ Meta Tag Editor 3.1.0.1![]() ![]() , Xenko.Presentation or Xenko.Quantum: all those piece of tech being used to build Xenko tooling are also available for reuse in other projects.or Xenko.Graphics: yes, if you want to make a custom project only using Xenko mathematics or graphics API without the full Xenko engine, you can!.Xenko.Engine: allows you to use core engine runtime (including its dependencies).Here are a few examples of "core" packages: Today, Xenko 3.1 brings Xenko as a set of smaller NuGet package, each containing one assembly, with proper dependencies:Īs a result, it is now possible to create a game project that references only the packages you want. Xenko 3.0 paved the way by making Xenko compatible with the new project system (game projects were referencing Xenko using a PackageReference). However, due to limitations (hello nfig and project.json!), we were leveraging NuGet more as a distribution medium than proper NuGet packages: Xenko 3.0 is still a monolithic single package and it would not work out of the box when referenced from Visual Studio without using Xenko Launcher and Game Studio. Xenko was always a big proponent of NuGet: since first version, Xenko was distributed as a NuGet package. Many thanks to the community and all the contributors who made this release possible: aggror, Eideren, alexb910, comradekingu, flabbie, CharlesWoodhill, Artaki, indigozero, dfkeenan, dominikjancik, erictuvesson, Hyperpred, louies0623, Lucifer2031, Ethereal77, mostafa901, Kryptos-FR, shinkitsunemaru, phr00t, Polymo, profan, xendez, Scorp-121, SleepyMode, tebjan, xen2, WhyPenguins, OoElectron, joreg, meriaizen86, rgawry, SantosSi, xwellingtonx, SilentCLD, HoSeCoin, Swann Martinet, WaldiS and pansan. ![]() Please note that Visual Studio 2017 is not supported anymore, please upgrade to 2019. One of the major change is turning the engine into modular NuGet packages, published on.
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